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State of the PMOG

Greetings Passive-ists!

We at GameLayers wanted to give you an update as to what is happening behind the scenes of PMOG right now.

To start with, we greatly appreciate everyone sticking with us through this growth phase! We are working daily on optimizing our code for faster page loading times, and providing greater overall stability and performance.

We are working to resolve a number of gameplay issues: bugs with mission making, editing and taking, and a few issues with badges. For an updated list of top known issues please see the 16 May Top Known Issues Forum Post.

Additionally, thousands of badges will be being issued over the next few days. Another batch of badges has been added for your earning pleasure including rewards for visiting Digg, Reddit, Massively, and keeping up on World of Warcraft.

You might have also noticed a recent increase in your level, too. We have readjusted levels to reward you for your hard work and for the leveling experience to be more of a gradual curve rather than a steep climb to the top.

To keep up to date with news from the development team check: http://pmog.com/forums/pmog-news

If you’re having any issues, check to see if you have the latest version of the extension. We release an update every few weeks which tends to solve more bugs than it creates. Soon we’ll be serving up PMOG from addons.mozilla.org.

A big thanks to those of you who have submitted bug reports and have helped to get a number of issues quickly resolved. If you ever need assistance, find a bug, or want to provide us with your valuable feedback, please use the contact information listed on our Contact page.

A game is nothing without its players; a heartfelt thanks from everyone at GameLayers to you.

Yours,
Joe Wagner
Player Support Liaison
@burdenday

One Comment

  1. beth wrote:

    thanks for all the hard work! looking forward to the improvements/changes.

    Sunday, May 25, 2008 at 08:18 | Permalink

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