With a helpful nudge from Artur, we’ve been using UUID primary keys on almost all of our Rails models to ward off scalability problems further down the line (see this for a decent guide to how and why).
In general, Rails copes with it all extremely well. As you’d expect, Rails handles standard MySQL primary keys [...]
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Welcome to PMOG News!
Welcome to our PMOG news weblog! We'll be posting updates on the status of PMOG, the Passively Multiplayer Online Game. And we might sneak in some news about GameLayers, as well - we're happy to make making play online. -
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